Swaparound (2010)
Speeltijd: 20
Min. Leeftijd: 8
Spelers: 2
Uitgever: (Web published)
Ontwerpers: Nick Bentley
Kunstenaars: Onbekend
Mechanismen: Onbekend
Min. Leeftijd: 8
Spelers: 2
Uitgever: (Web published)
Ontwerpers: Nick Bentley
Kunstenaars: Onbekend
Mechanismen: Onbekend
Beschrijving Tonen Opmerkingen Tonen Prijstrend
from the designer's site:
It has a novel mechanism with some aesthetic appeal, along with a festive board. It's a variant of Y on a hexhex board, but with a balancing twist. It's for two players, played with white and black stones on the board [used by Spry].
The board consists of blue, red, and yellow borders, as well as concentric rings, each a different shade of green. The central space is also considered a “ring”, even though it’s just one space.
Rules
1. The board begins empty.
2. The players take turns. On each turn, a player must place one stone of her color onto any empty space, but not on any red, yellow or blue spaces.
3. If a player makes a first placement on a ring interior to all other rings with stones currently on them, then her opponent may optionally switch sides with her, rather than place a stone, on his next turn.
4. The game ends when a chain of either white or black stones touches at least one red, one yellow, and one blue space. The player who owns that chain at game’s end wins.
It has a novel mechanism with some aesthetic appeal, along with a festive board. It's a variant of Y on a hexhex board, but with a balancing twist. It's for two players, played with white and black stones on the board [used by Spry].
The board consists of blue, red, and yellow borders, as well as concentric rings, each a different shade of green. The central space is also considered a “ring”, even though it’s just one space.
Rules
1. The board begins empty.
2. The players take turns. On each turn, a player must place one stone of her color onto any empty space, but not on any red, yellow or blue spaces.
3. If a player makes a first placement on a ring interior to all other rings with stones currently on them, then her opponent may optionally switch sides with her, rather than place a stone, on his next turn.
4. The game ends when a chain of either white or black stones touches at least one red, one yellow, and one blue space. The player who owns that chain at game’s end wins.
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ag.gameitem.lastUpdated: 2025-05-06 06:06:23.086